# Control Settings

{% tabs %}
{% tab title="General" %}

### Movement Settings

Change how your character moves based on your preference!

#### :radio\_button: Standard Type (Character-based)

Moving backwards makes your character walk backwards slowly.

#### :radio\_button: Legacy Type (Camera-based)

Moving backwards makes your character turn all the way back and move forward in that direction. This setting can be useful for fights to be able to move back out of something at normal speed.

### Chat Mode Settings

* [ ] Enable direct chat.

{% hint style="info" %}
With direct chat enabled, any typing you do will go directly to the chat box.

This setting can be useful for console players and players using a controller with a keyboard on the side to just chat.

This setting is not as useful when using keyboard + mouse for both gameplay and chatting. Keybinds will be disabled when this setting is active.
{% endhint %}

### Cutscene Skipping

* [x] Skip playback of previously viewed scenario cutscenes.
* [x] Skip playback of previously viewed transportation cutscenes.

{% hint style="info" %}
Skip cutscenes you've already seen! These settings are especially useful when doing a duty over and over, such as for mount farming sessions.
{% endhint %}
{% endtab %}

{% tab title="Target" %}

### Target Settings

* [ ] Automatically lock on target when initiating auto-attack.

{% hint style="info" %}
Lock on target will focus your camera on the target instead of letting you change camera view easily. This isn't ideal when in a duty since you usually want to be able to look around the battlefield to know what's going on around you.
{% endhint %}

### Target Type

Target type determines how your next target is selected.

#### Type 1: Ignore Depth

{% hint style="info" %}
The initial target is the closest one within your camera's view regardless of how far they are. Subsequent targets are targeted from left to right.
{% endhint %}

#### Type 2: Cone

{% hint style="info" %}
The initial target is the one closest to you within a cone from your camera's view. Subsequent targets try to get similar selections within this cone.
{% endhint %}
{% endtab %}

{% tab title="Character" %}

### Battle Effects Settings

Battle effects settings adjusts the amount of special effects that you see for battle actions.

These special effects can be changed on yourself (Own), Party, Others, and PvP Opponents.

#### Show All

{% hint style="info" %}
Shows all special effects.
{% endhint %}

#### Show Limited

{% hint style="info" %}
Tones down the special effects while keeping important ones visible.

This setting is most commonly used as you start getting into duties with lots of people doing lots of special effects. Those effects can be distracting, blinding, can block view of enemies, and get you killed.
{% endhint %}

#### Show None

{% hint style="info" %}
Shows no special effects.

Not recommended since special effects like healer bubbles disappear.
{% endhint %}

![Common battle effects settings.](/files/UmqCEU6RcldmCGqE5h4p)
{% endtab %}

{% tab title="Mouse" %}

### Mouse Targeting

* [x] Enable clicking on field to remove target.

{% hint style="info" %}
Lets you easily click off of a target.
{% endhint %}
{% endtab %}
{% endtabs %}


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